Digital

Pixel ArtA whole world, one pixel at a time.

Chunky square pixels, tiled backgrounds, and bitmap lettering turn your subject into a retro game scene. Pick a hardware-inspired palette to give it a more specific identity.

Make it yours
A good fit for

Game night posts, chiptune gig reminders, and playful community event stories.

A little art direction

Choose a palette below; naming the hardware look gives clearer direction than 'retro'. One sprite in the notes; a story suits a tall tiled scene.

The palette
From these words to these social posts

See the style in action.

Now make it yours

Real generated examples; your own result will vary. The exact prompt behind each one is further down the page.

Your idea, this style

Make it yours.

Your details

Choose a recognizable retro look. This changes the colors requested in your prompt, not your event details.

Your details stay in this browser tab. Switch styles without starting over.

Ready to pastePlain text · No code

Copy first, then paste into your preferred image-making chat.

Opens in a new tab. Your prompt is not sent automatically.

A complete starting point

The prompts behind these social posts.

Each post above was generated from the prompt below it, unedited. Copy one as-is or change the details. Your image-making app may interpret the style differently each time.

Vertical story (9:16) · GPT Image 2.5 SunburstFog City Zine FestRead the exact prompt
Create a finished vertical social media story graphic announcing an event, in a 9:16 aspect ratio. Produce the graphic itself, without a phone frame, app interface, or mockup. Keep all text inside the middle 80% of the height so app controls do not cover it.

POST TEXT
Use the following event information exactly as written. The labels before each colon are for you, not for the graphic; print only the text after them. Do not invent extra event details.
Title: Fog City Zine Fest
When: Sunday, November 8, 2026 · Noon–5pm
Where: Posterage Hall, Mission District
Highlights: Two hundred tables of zines, comics, and small press
Admission: Free · All ages

ART DIRECTION
Create a pixel-art design with large visible square pixels, small readable sprites, and tiled background scenery. Use a tightly limited palette as specified in the selected style options. Build lettering from a simple bitmap grid and keep it highly legible. Use hard color boundaries and optional checkerboard dithering. Reserve clear information bands for the supporting details. Avoid anti-aliased edges, smooth gradients, photographic lighting, and extra game-interface text.

SELECTED STYLE OPTIONS
Use a CGA-inspired four-color palette: cyan, magenta, white, and black only. Keep large square pixels and hard color boundaries.
Use these specific choices in preference to general style suggestions.

ILLUSTRATION NOTES
A tall pixel tower of stacked zines with tiny pixel readers at the bottom.
These notes guide the imagery; do not print them as text.

This will be viewed on a phone: keep the event name very large, use few words at a large size, and leave generous margins. Keep supporting details readable with clear contrast. Check spelling and retain the supplied wording. Do not include these instructions, labels, watermarks, or extra slogans in the artwork.
Square post (1:1) · GPT Image 2.5 SunburstSaturday Code ClubRead the exact prompt
Create a finished square social media graphic announcing an event, in a 1:1 aspect ratio for an Instagram or Facebook feed. Produce the graphic itself, without a phone frame, app interface, or mockup.

POST TEXT
Use the following event information exactly as written. The labels before each colon are for you, not for the graphic; print only the text after them. Do not invent extra event details.
Title: Saturday Code Club
When: Every Saturday from September 12, 2026 · 10am
Where: The Hub, Excelsior
Highlights: Learn to build games and websites
Laptops provided, ages 9–14
Admission: Free · Sign up required

ART DIRECTION
Create a pixel-art design with large visible square pixels, small readable sprites, and tiled background scenery. Use a tightly limited palette as specified in the selected style options. Build lettering from a simple bitmap grid and keep it highly legible. Use hard color boundaries and optional checkerboard dithering. Reserve clear information bands for the supporting details. Avoid anti-aliased edges, smooth gradients, photographic lighting, and extra game-interface text.

SELECTED STYLE OPTIONS
Use a CGA-inspired four-color palette: cyan, magenta, white, and black only. Keep large square pixels and hard color boundaries.
Use these specific choices in preference to general style suggestions.

ILLUSTRATION NOTES
A pixel sprite kid at a pixel laptop with a tiled circuit-board background.
These notes guide the imagery; do not print them as text.

This will be viewed on a phone: keep the event name very large, use few words at a large size, and leave generous margins. Keep supporting details readable with clear contrast. Check spelling and retain the supplied wording. Do not include these instructions, labels, watermarks, or extra slogans in the artwork.

Prompt version 1 · 2 generated examples · Copy-and-paste guide →